![60 parsecs game wiki 60 parsecs game wiki](https://android-igry.ru/wp-content/uploads/2020/01/60-parsecs-1-1024x576.jpg)
In spite of all the despair and failure I went through, I still found 60 Paresecs! an enjoyable experience. With the game’s fun, cartoony art style and sense of humour, even the bleakest situations are still entertaining, making it less painful to see your vague, hastily-assembled plan failing horribly. It’s still entertaining to watch, with the game lending a comedic slant to everything even as everything completely falls apart around you. I believe my run in the demo lasted around 20 days, most of which were helplessly watching as my captain gradually wasted away once his crew was dead. Before too long your supplies will run dry, you’ll be out of soup for your crew, and everyone will go insane and start hating each other as they slowly die of hunger. It really is just a bid to see how long you can hold out. The health of your crewmates depends on the decisions you make, and there’s a relationship system where they will grow to like or dislike you depending on how you treat them as you slide gradually into ultimate failure.
![60 parsecs game wiki 60 parsecs game wiki](https://gamefabrique.ru/storage/screenshots/switch/60-parsecs-03.png)
From there the game is divided into days, with each day consisting of making one major decision, crafting new supplies or breaking down old ones for materials, rationing out what supplies you have left, and once you’ve landed, exploring the planet. 60 Parsecs! is a similar concept, replacing the nuke and fallout shelter with an exploding space station and an escape ship, giving you a minute to gather supplies, food, and other crew members before jumping into the ship and escaping. The game is a spiritual successor to 60 Seconds! where you have a minute to gather supplies to bring into a fallout shelter before an atomic bomb lands, and see how long you can hold out. I was somewhat concerned when I saw that the first part of 60 Parsecs! involves a 60-second time limit, but it then supposedly launches the player to a planet 60 parsecs away, so it does actually use it correctly.
![60 parsecs game wiki 60 parsecs game wiki](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30837263/89270ee3489bd991ef33b7b307006574e80693da.jpg)
A parsec is a unit of distance equal to roughly 3.25 light years, but ever since Star Wars and the “less than 12 parsecs” line people tend to use it incorrectly like it’s a unit of time. The first thing I wondered when I saw developer Robot Gentleman’s 60 Parsecs! for the first time was whether they used the word “parsec” correctly.